Sacred Beast Deck Breakdown

Cards Usage Statistic

Main Deck

Dark Beckoning Beast
Dark Beckoning Beast
Dark Beckoning Beast
DARK 2
Dark Beckoning Beast
  • ATK:

  • 0

  • DEF:

  • 0


When this card is Normal Summoned: You can add 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms", OR 1 card that specifically lists any of those cards in its text, from your Deck to your hand, except "Dark Beckoning Beast". You can only use this effect of "Dark Beckoning Beast" once per turn. During your Main Phase, you can Normal Summon 1 Fiend monster with 0 ATK/DEF in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)

Droll & Lock Bird
Droll & Lock Bird
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.

Fiendsmith Engraver
Fiendsmith Engraver
Fiendsmith Engraver
LIGHT 6
Fiendsmith Engraver
  • ATK:

  • 1800

  • DEF:

  • 2400


You can discard this card; add 1 "Fiendsmith" Spell/Trap from your Deck to your hand. You can target 1 "Fiendsmith" Equip Card you control and 1 monster on the field; send them to the GY. If this card is in your GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck; Special Summon this card. You can only use each effect of "Fiendsmith Engraver" once per turn.

Gruesome Grave Squirmer
Gruesome Grave Squirmer
Gruesome Grave Squirmer
DARK 1
Gruesome Grave Squirmer
  • ATK:

  • 0

  • DEF:

  • 0


If you control a Fiend monster (Quick Effect): You can Special Summon this card from your hand, then you can destroy 1 "Yubel", or 1 monster that mentions it, in your Monster Zone. You can banish this card from your GY; Special Summon 1 Fiend monster with 0 ATK/DEF from your hand or GY, except "Gruesome Grave Squirmer". You can only use each effect of "Gruesome Grave Squirmer" once per turn.

Lacrima the Crimson Tears
Lacrima the Crimson Tears
Lacrima the Crimson Tears
LIGHT 4
Lacrima the Crimson Tears
  • ATK:

  • 1200

  • DEF:

  • 1200


(This card is always treated as a "Fiendsmith" card.) If this card is Normal or Special Summoned: You can send 1 "Fiendsmith" card from your Deck to the GY, except "Lacrima the Crimson Tears". During your opponent's turn, if this card is in your GY (Quick Effect): You can target 1 "Fiendsmith" Link Monster in your GY; shuffle this card into the Deck, and if you do, Special Summon that monster. You can only use each effect of "Lacrima the Crimson Tears" once per turn.

Nibiru, the Primal Being
Nibiru, the Primal Being
Nibiru, the Primal Being
LIGHT 11
Nibiru, the Primal Being
  • ATK:

  • 3000

  • DEF:

  • 600


During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.

Samsara D Lotus
Samsara D Lotus
Samsara D Lotus
DARK 1
Samsara D Lotus
  • ATK:

  • 0

  • DEF:

  • 0


You can Tribute this card; Special Summon 1 "Yubel" monster from your Deck. During your opponent's turn, when a monster effect is activated, while you control a "Yubel" monster (Quick Effect): You can Tribute this card; the activated effect becomes "Destroy 1 "Yubel" monster on the field". During your End Phase, if you control "Yubel" and this card is in your GY: You can add this card to your hand, or Special Summon it. You can only use each effect of "Samsara D Lotus" once per turn.

Spirit of Yubel
Spirit of Yubel
Spirit of Yubel
DARK 10
Spirit of Yubel
  • ATK:

  • 0

  • DEF:

  • 0


Cannot be destroyed by battle, also you take no damage from battles involving this card. If this card is destroyed: You can Special Summon 1 of your "Yubel" that is banished or in your hand, Deck, or GY. You can only use each of the following effects of "Spirit of Yubel" once per turn. When an opponent's monster declares an attack: You can Special Summon this card from your hand. If this card is Special Summoned: You can add to your hand or Set 1 Spell/Trap from your Deck that mentions "Yubel".

Unchained Soul of Sharvara
Unchained Soul of Sharvara
Unchained Soul of Sharvara
FIRE 6
Unchained Soul of Sharvara
  • ATK:

  • 2000

  • DEF:

  • 1500


During the Main Phase, if this card is in your hand (Quick Effect): You can target 1 Fiend monster or 1 face-down card you control; destroy it, and if you do, Special Summon this card, but while it is face-up in the Monster Zone, you cannot Special Summon monsters, except Fiend monsters. If this card is sent to the GY: You can Set 1 "Unchained" Spell/Trap directly from your Deck. You can only use each effect of "Unchained Soul of Sharvara" once per turn.

Yubel
Yubel
Yubel
DARK 10
Yubel
  • ATK:

  • 0

  • DEF:

  • 0


This card cannot be destroyed by battle. You take no Battle Damage from battles involving this card. Before damage calculation, when this face-up Attack Position card is attacked by an opponent's monster: Inflict damage to your opponent equal to that monster's ATK. During your End Phase: Tribute 1 other monster or destroy this card. When this card is destroyed, except by its own effect: Its owner can Special Summon 1 "Yubel - Terror Incarnate" from their hand, Deck, or Graveyard.

Yubel - Terror Incarnate
Yubel - Terror Incarnate
Yubel - Terror Incarnate
DARK 11
Yubel - Terror Incarnate
  • ATK:

  • 0

  • DEF:

  • 0


Cannot be Normal Summoned or Set. Must be Special Summoned by "Yubel", and cannot be Special Summoned by other ways. This card cannot be destroyed by battle. You take no Battle Damage from battles involving this card. Before damage calculation, when this face-up Attack Position card is attacked by an opponent's monster: Inflict damage to your opponent equal to that monster's ATK. During your End Phase: Destroy all other monsters on the field. When this face-up card leaves the field: You can Special Summon 1 "Yubel - The Ultimate Nightmare" from your hand, Deck, or Graveyard.

Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

Effect Veiler
Effect Veiler
Effect Veiler
LIGHT 1
Effect Veiler
  • ATK:

  • 0

  • DEF:

  • 0


During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.

Ghost Sister & Spooky Dogwood
Ghost Sister & Spooky Dogwood
Ghost Sister & Spooky Dogwood
WATER 3
Ghost Sister & Spooky Dogwood
  • ATK:

  • 0

  • DEF:

  • 1800


During either turn, except the End Phase (Quick Effect): You can discard this card; apply this effect this turn. You can only use this effect of "Ghost Sister & Spooky Dogwood" once per turn. ● Each time your opponent Special Summons an Effect Monster(s) during the Main Phase or Battle Phase, you gain LP equal to that monster's ATK. If you did not gain LP by this effect, your LP are halved during the End Phase.

Called by the Grave
Called by the Grave
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



    Tag(s):

    Crossout Designator
    Crossout Designator
    Crossout Designator
    Spell Quick
    Crossout Designator

      Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.



      Tag(s):

      Dark Ruler No More
      Dark Ruler No More
      Dark Ruler No More
      Spell Normal
      Dark Ruler No More

        Negate the effects of all face-up monsters your opponent currently controls, until the end of this turn, also, for the rest of this turn after this card resolves, your opponent takes no damage. Neither player can activate monster effects in response to this card's activation.



        Tag(s):

        Fiendsmith's Sanct
        Fiendsmith's Sanct
        Fiendsmith's Sanct
        Spell Quick
        Fiendsmith's Sanct

          If you control no face-up monsters, or the only face-up monsters you control are LIGHT Fiend monsters: Special Summon 1 "Fiendsmith Token" (Fiend/LIGHT/Level 1/ATK 0/DEF 0), also you cannot declare attacks for the rest of this turn, except with Fiend monsters. If a face-up "Fiendsmith" monster(s) you control is destroyed by an opponent's card effect, while this card is in your GY: You can Set this card. You can only use each effect of "Fiendsmith's Sanct" once per turn.

          Forbidden Droplet
          Forbidden Droplet
          Forbidden Droplet
          Spell Quick
          Forbidden Droplet

            Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.



            Tag(s):

            Harpie's Feather Duster
            Harpie's Feather Duster
            Harpie's Feather Duster
            Spell Normal
            Harpie's Feather Duster

              Destroy all Spell and Trap Cards your opponent controls.



              Tag(s):

              Lightning Storm
              Lightning Storm
              Lightning Storm
              Spell Normal
              Lightning Storm

                If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.



                Tag(s):

                Nightmare Pain
                Nightmare Pain
                Nightmare Pain
                Spell Continuous
                Nightmare Pain

                  During your Main Phase: You can destroy 1 DARK monster in your hand or face-up field, and if you do, add 1 "Yubel", or 1 card that mentions it, from your Deck to your hand, except "Nightmare Pain". You can only use this effect of "Nightmare Pain" once per turn. While you control a "Yubel" monster, your opponent's monsters that can attack must attack "Yubel" monsters. Your opponent takes any battle damage you would have taken from battles involving your "Yubel" monsters.

                  Nightmare Throne
                  Nightmare Throne
                  Nightmare Throne
                  Spell Field
                  Nightmare Throne

                    When this card is activated: You can take 1 Fiend monster with 0 ATK/DEF from your Deck, and either add it to your hand or destroy it. Once per turn, if a face-up "Yubel" monster(s) you control leaves the field by card effect: You can add to your hand 1 "Yubel" monster from your Deck, GY, or banishment, whose original Level is 1 higher or lower than 1 of those monsters, then you can Special Summon it, ignoring its Summoning conditions. You can only activate 1 "Nightmare Throne" per turn.

                    One for One
                    One for One
                    One for One
                    Spell Normal
                    One for One

                      Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.

                      Opening of the Spirit Gates
                      Opening of the Spirit Gates
                      Opening of the Spirit Gates
                      Spell Continuous
                      Opening of the Spirit Gates

                        When this card is activated: Add 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms", OR 1 monster that specifically lists any of those cards in its text, from your Deck to your hand. Once per turn: You can discard 1 card; Special Summon 1 Fiend monster with 0 ATK/DEF from your GY. Once per turn, if you control a Level 10 monster: You can add 1 Continuous Spell from your GY to your hand. You can only activate 1 "Opening of the Spirit Gates" per turn.

                        Raigeki
                        Raigeki
                        Raigeki
                        Spell Normal
                        Raigeki

                          Destroy all monsters your opponent controls.



                          Tag(s):

                          Terraforming
                          Terraforming
                          Terraforming
                          Spell Normal
                          Terraforming

                            Add 1 Field Spell from your Deck to your hand.



                            Tag(s):

                            Anti-Spell Fragrance
                            Anti-Spell Fragrance
                            Anti-Spell Fragrance
                            Trap Continuous
                            Anti-Spell Fragrance

                              Both players must Set Spell Cards before activating them, and cannot activate them until their next turn after Setting them.

                              Different Dimension Ground
                              Different Dimension Ground
                              Different Dimension Ground
                              Trap Normal
                              Different Dimension Ground

                                This turn, any monster sent to the GY is banished instead.

                                Eternal Favorite
                                Eternal Favorite
                                Eternal Favorite
                                Trap Continuous
                                Eternal Favorite

                                  Once per turn: You can activate 1 of these effects (but you can only use each effect of "Eternal Favorite" once per turn); ● Special Summon 1 of your "Yubel" monsters that is banished or in your GY. Neither player can activate cards or effects when that monster is Special Summoned. ● If you control "Yubel": Discard 1 card and send this face-up card to the GY; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as material, including a "Yubel" monster.

                                  Infinite Impermanence
                                  Infinite Impermanence
                                  Infinite Impermanence
                                  Trap Normal
                                  Infinite Impermanence

                                    Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

                                    Solemn Judgment
                                    Solemn Judgment
                                    Solemn Judgment
                                    Trap Counter
                                    Solemn Judgment

                                      When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.



                                      Tag(s):

                                      Solemn Strike
                                      Solemn Strike
                                      Solemn Strike
                                      Trap Counter
                                      Solemn Strike

                                        When a monster(s) would be Special Summoned, OR a monster effect is activated: Pay 1500 LP; negate the Summon or activation, and if you do, destroy that card.



                                        Tag(s):

                                        Extra Deck

                                        Aerial Eater
                                        Aerial Eater
                                        Aerial Eater
                                        WIND 6
                                        Aerial Eater
                                        • ATK:

                                        • 2100

                                        • DEF:

                                        • 2600


                                        2 Fiend monsters with the same Attribute If this card is Fusion Summoned: You can send 1 Fiend monster from your Deck to the GY. If this card is in your GY: You can banish 2 Level 6 or higher Fiend monsters with the same Attribute as each other from your GY, except "Aerial Eater"; Special Summon this card. You can only use each effect of "Aerial Eater" once per turn.

                                        Phantom of Yubel
                                        Phantom of Yubel
                                        Phantom of Yubel
                                        DARK 9
                                        Phantom of Yubel
                                        • ATK:

                                        • 0

                                        • DEF:

                                        • 0


                                        1 "Yubel" monster + 1 Fiend monster with 0 ATK/DEF Must be Special Summoned (from your Extra Deck) by shuffling the above cards from your hand, field, and/or GY into the Deck/Extra Deck. Cannot be used as Fusion Material. Cannot be destroyed by battle, also you take no damage from battles involving this card. When your opponent activates a monster effect (Quick Effect): You can Tribute this card; the activated effect becomes "Your opponent destroys 1 "Yubel" monster in their hand, Deck, or field". You can only use this effect of "Phantom of Yubel" once per turn.

                                        Yubel - The Loving Defender Forever
                                        Yubel - The Loving Defender Forever
                                        Yubel - The Loving Defender Forever
                                        DARK 12
                                        Yubel - The Loving Defender Forever
                                        • ATK:

                                        • 0

                                        • DEF:

                                        • 0


                                        1 "Yubel" monster + 1+ Effect Monsters on the field If this card is Fusion Summoned: You can inflict 500 damage to your opponent for each material used. You can only use this effect of "Yubel - The Loving Defender Forever" once per turn. Cannot be destroyed by battle or card effects, also you take no battle damage from battles involving this card. At the end of the Damage Step, if this card battled an opponent's monster: Inflict damage to your opponent equal to that opponent's monster's ATK, and if you do, banish that monster.

                                        Fiendsmith's Requiem
                                        Fiendsmith's Requiem
                                        Fiendsmith's Requiem
                                        LIGHT
                                        Fiendsmith's Requiem
                                        • ATK:

                                        • 600

                                        • LINK-1

                                        Link Arrow:

                                        Bottom


                                        1 LIGHT Fiend monster You can only Special Summon "Fiendsmith's Requiem(s)" once per turn. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Fiendsmith" monster from your hand or Deck. You can target 1 LIGHT non-Link Fiend monster you control; equip this card from your field or GY to that monster you control as an Equip Spell that gives it 600 ATK. You can only use this effect of "Fiendsmith's Requiem" once per turn.

                                        Fiendsmith's Sequence
                                        Fiendsmith's Sequence
                                        Fiendsmith's Sequence
                                        LIGHT
                                        Fiendsmith's Sequence
                                        • ATK:

                                        • 1200

                                        • LINK-2

                                        Link Arrow:

                                        Bottom-Left

                                        Bottom-Right


                                        2 monsters, including a LIGHT Fiend monster During your Main Phase: You can Fusion Summon 1 Fiend Fusion Monster from your Extra Deck, by shuffling its materials from your GY into the Deck. You can target 1 LIGHT non-Link Fiend monster you control; equip this card from your field or GY to that monster you control as an Equip Spell with the following effect. ● Your opponent cannot target the equipped monster with card effects. You can only use each effect of "Fiendsmith's Sequence" once per turn.

                                        Moon of the Closed Heaven
                                        Moon of the Closed Heaven
                                        Moon of the Closed Heaven
                                        LIGHT
                                        Moon of the Closed Heaven
                                        • ATK:

                                        • 1200

                                        • LINK-2

                                        Link Arrow:

                                        Top

                                        Top-Right


                                        2 Effect Monsters You can target 1 face-up monster your opponent controls this card points to; this turn, if you Link Summon a Link-5 monster using this card you control, you can also use that monster your opponent controls as material. You can only use this effect of "Moon of the Closed Heaven" once per turn.

                                        Muckraker From the Underworld
                                        Muckraker From the Underworld
                                        Muckraker From the Underworld
                                        DARK
                                        Muckraker From the Underworld
                                        • ATK:

                                        • 1000

                                        • LINK-2

                                        Link Arrow:

                                        Left

                                        Bottom


                                        2 Effect Monsters Cannot be used as Link Material the turn it is Link Summoned. If a monster(s) you control would be destroyed by battle or card effect, you can Tribute 1 Fiend monster instead. You can target 1 Fiend monster in your GY, except "Muckraker From the Underworld"; discard 1 card, and if you do, Special Summon that monster, also you cannot Special Summon monsters for the rest of this turn, except Fiend monsters. You can only use this effect of "Muckraker From the Underworld" once per turn.

                                        S:P Little Knight
                                        S:P Little Knight
                                        S:P Little Knight
                                        DARK
                                        S:P Little Knight
                                        • ATK:

                                        • 1600

                                        • LINK-2

                                        Link Arrow:

                                        Left

                                        Right


                                        2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.

                                        Salamangreat Almiraj
                                        Salamangreat Almiraj
                                        Salamangreat Almiraj
                                        FIRE
                                        Salamangreat Almiraj
                                        • ATK:

                                        • 0

                                        • LINK-1

                                        Link Arrow:

                                        Bottom-Right


                                        1 Normal Summoned monster with 1000 or less ATK (Quick Effect): You can Tribute this card, then target 1 monster you control; it cannot be destroyed by your opponent's card effects this turn. When a Normal Summoned monster you control is destroyed by battle, while this card is in your GY: You can Special Summon this card. You can only use this effect of "Salamangreat Almiraj" once per turn.

                                        Unchained Soul Lord of Yama
                                        Unchained Soul Lord of Yama
                                        Unchained Soul Lord of Yama
                                        DARK
                                        Unchained Soul Lord of Yama
                                        • ATK:

                                        • 2000

                                        • LINK-2

                                        Link Arrow:

                                        Bottom-Left

                                        Bottom-Right


                                        2 Fiend monsters If this card is Special Summoned: You can add 1 "Unchained" monster from your Deck or GY to your hand. If a card(s) you control is destroyed by battle or card effect, while this card is in your GY: You can banish this card; Special Summon 1 Fiend monster from your hand or GY, then you can destroy 1 card you control. You can only use each effect of "Unchained Soul Lord of Yama" once per turn.

                                        Unchained Soul of Rage
                                        Unchained Soul of Rage
                                        Unchained Soul of Rage
                                        DARK
                                        Unchained Soul of Rage
                                        • ATK:

                                        • 1800

                                        • LINK-2

                                        Link Arrow:

                                        Top

                                        Bottom


                                        2 monsters including an "Unchained Soul" monster During your opponent's Main Phase (Quick Effect): You can target 1 face-up Special Summoned monster your opponent controls; immediately after this effect resolves, Link Summon 1 DARK Link Monster, except "Unchained Soul of Rage", by using only that opponent's monster and this card you control as material. If this card on the field is destroyed by battle or card effect: You can target 1 Fiend monster in your GY, except "Unchained Soul of Rage"; add it to your hand. You can only use each effect of "Unchained Soul of Rage" once per turn.

                                        Chaos Angel
                                        Chaos Angel
                                        Chaos Angel
                                        DARK 10
                                        Chaos Angel
                                        • ATK:

                                        • 3500

                                        • DEF:

                                        • 2800


                                        1 Tuner + 1+ non-Tuner LIGHT or DARK monsters For this card's Synchro Summon, you can treat 1 LIGHT or DARK monster you control as a Tuner. If this card is Special Summoned: You can target 1 card on the field; banish it. This card gains these effects based on the original Attributes of materials used for its Synchro Summon. ● LIGHT: Synchro Monsters you control are unaffected by monster effects activated by your opponent. ● DARK: Monsters you control cannot be destroyed by battle.

                                        D/D/D Wave High King Caesar
                                        D/D/D Wave High King Caesar
                                        D/D/D Wave High King Caesar
                                        WATER
                                        D/D/D Wave High King Caesar
                                        • ATK:

                                        • 2800

                                        • DEF:

                                        • 1800


                                        2 Level 6 Fiend monsters When a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that card, then you can make 1 other "D/D" monster you control and this card gain 1800 ATK until the end of this turn. If this card is sent from the field to the GY: You can add 1 "Dark Contract" card from your Deck to your hand.

                                        Superdreadnought Rail Cannon Gustav Max
                                        Superdreadnought Rail Cannon Gustav Max
                                        Superdreadnought Rail Cannon Gustav Max
                                        EARTH
                                        Superdreadnought Rail Cannon Gustav Max
                                        • ATK:

                                        • 3000

                                        • DEF:

                                        • 3000


                                        2 Level 10 monsters Once per turn: You can detach 1 material from this card; inflict 2000 damage to your opponent.

                                        Varudras, the Final Bringer of the End Times
                                        Varudras, the Final Bringer of the End Times
                                        Varudras, the Final Bringer of the End Times
                                        DARK
                                        Varudras, the Final Bringer of the End Times
                                        • ATK:

                                        • 3000

                                        • DEF:

                                        • 3000


                                        2+ Level 10 monsters When your opponent activates a card or effect (Quick Effect): You can detach 1 material from this card; negate the activation, then you can detach 1 material from this card, then destroy 1 card on the field. At the start of the Damage Step, if this card attacks while it has material: You can destroy 1 card on the field. If this Xyz Summoned card is destroyed: You can destroy 1 card on the field. You can only use each effect of "Varudras, the Final Bringer of the End Times" once per turn.

                                        Main: 55 Extra: 15

                                        2 cardDark Beckoning Beast
                                        2 cardDark Beckoning Beast
                                        Dark Beckoning Beast
                                        DARK 2
                                        Dark Beckoning Beast
                                        • ATK:

                                        • 0

                                        • DEF:

                                        • 0


                                        When this card is Normal Summoned: You can add 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms", OR 1 card that specifically lists any of those cards in its text, from your Deck to your hand, except "Dark Beckoning Beast". You can only use this effect of "Dark Beckoning Beast" once per turn. During your Main Phase, you can Normal Summon 1 Fiend monster with 0 ATK/DEF in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)


                                        3 cardDroll & Lock Bird 3 cardDroll & Lock Bird
                                        Droll & Lock Bird
                                        WIND 1
                                        Droll & Lock Bird
                                        • ATK:

                                        • 0

                                        • DEF:

                                        • 0


                                        If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


                                        2 cardFiendsmith Engraver
                                        2 cardFiendsmith Engraver
                                        Fiendsmith Engraver
                                        LIGHT 6
                                        Fiendsmith Engraver
                                        • ATK:

                                        • 1800

                                        • DEF:

                                        • 2400


                                        You can discard this card; add 1 "Fiendsmith" Spell/Trap from your Deck to your hand. You can target 1 "Fiendsmith" Equip Card you control and 1 monster on the field; send them to the GY. If this card is in your GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck; Special Summon this card. You can only use each effect of "Fiendsmith Engraver" once per turn.


                                        2 cardGruesome Grave Squirmer 2 cardGruesome Grave Squirmer
                                        Gruesome Grave Squirmer
                                        DARK 1
                                        Gruesome Grave Squirmer
                                        • ATK:

                                        • 0

                                        • DEF:

                                        • 0


                                        If you control a Fiend monster (Quick Effect): You can Special Summon this card from your hand, then you can destroy 1 "Yubel", or 1 monster that mentions it, in your Monster Zone. You can banish this card from your GY; Special Summon 1 Fiend monster with 0 ATK/DEF from your hand or GY, except "Gruesome Grave Squirmer". You can only use each effect of "Gruesome Grave Squirmer" once per turn.


                                        1 cardLacrima the Crimson Tears 1 cardLacrima the Crimson Tears
                                        Lacrima the Crimson Tears
                                        LIGHT 4
                                        Lacrima the Crimson Tears
                                        • ATK:

                                        • 1200

                                        • DEF:

                                        • 1200


                                        (This card is always treated as a "Fiendsmith" card.) If this card is Normal or Special Summoned: You can send 1 "Fiendsmith" card from your Deck to the GY, except "Lacrima the Crimson Tears". During your opponent's turn, if this card is in your GY (Quick Effect): You can target 1 "Fiendsmith" Link Monster in your GY; shuffle this card into the Deck, and if you do, Special Summon that monster. You can only use each effect of "Lacrima the Crimson Tears" once per turn.


                                        2 cardNibiru, the Primal Being 2 cardNibiru, the Primal Being
                                        Nibiru, the Primal Being
                                        LIGHT 11
                                        Nibiru, the Primal Being
                                        • ATK:

                                        • 3000

                                        • DEF:

                                        • 600


                                        During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


                                        3 cardSamsara D Lotus 3 cardSamsara D Lotus
                                        Samsara D Lotus
                                        DARK 1
                                        Samsara D Lotus
                                        • ATK:

                                        • 0

                                        • DEF:

                                        • 0


                                        You can Tribute this card; Special Summon 1 "Yubel" monster from your Deck. During your opponent's turn, when a monster effect is activated, while you control a "Yubel" monster (Quick Effect): You can Tribute this card; the activated effect becomes "Destroy 1 "Yubel" monster on the field". During your End Phase, if you control "Yubel" and this card is in your GY: You can add this card to your hand, or Special Summon it. You can only use each effect of "Samsara D Lotus" once per turn.


                                        3 cardSpirit of Yubel 3 cardSpirit of Yubel
                                        Spirit of Yubel
                                        DARK 10
                                        Spirit of Yubel
                                        • ATK:

                                        • 0

                                        • DEF:

                                        • 0


                                        Cannot be destroyed by battle, also you take no damage from battles involving this card. If this card is destroyed: You can Special Summon 1 of your "Yubel" that is banished or in your hand, Deck, or GY. You can only use each of the following effects of "Spirit of Yubel" once per turn. When an opponent's monster declares an attack: You can Special Summon this card from your hand. If this card is Special Summoned: You can add to your hand or Set 1 Spell/Trap from your Deck that mentions "Yubel".


                                        1 cardUnchained Soul of Sharvara
                                        1 cardUnchained Soul of Sharvara
                                        Unchained Soul of Sharvara
                                        FIRE 6
                                        Unchained Soul of Sharvara
                                        • ATK:

                                        • 2000

                                        • DEF:

                                        • 1500


                                        During the Main Phase, if this card is in your hand (Quick Effect): You can target 1 Fiend monster or 1 face-down card you control; destroy it, and if you do, Special Summon this card, but while it is face-up in the Monster Zone, you cannot Special Summon monsters, except Fiend monsters. If this card is sent to the GY: You can Set 1 "Unchained" Spell/Trap directly from your Deck. You can only use each effect of "Unchained Soul of Sharvara" once per turn.


                                        1 cardYubel 1 cardYubel
                                        Yubel
                                        DARK 10
                                        Yubel
                                        • ATK:

                                        • 0

                                        • DEF:

                                        • 0


                                        This card cannot be destroyed by battle. You take no Battle Damage from battles involving this card. Before damage calculation, when this face-up Attack Position card is attacked by an opponent's monster: Inflict damage to your opponent equal to that monster's ATK. During your End Phase: Tribute 1 other monster or destroy this card. When this card is destroyed, except by its own effect: Its owner can Special Summon 1 "Yubel - Terror Incarnate" from their hand, Deck, or Graveyard.


                                        1 cardYubel - Terror Incarnate 1 cardYubel - Terror Incarnate
                                        Yubel - Terror Incarnate
                                        DARK 11
                                        Yubel - Terror Incarnate
                                        • ATK:

                                        • 0

                                        • DEF:

                                        • 0


                                        Cannot be Normal Summoned or Set. Must be Special Summoned by "Yubel", and cannot be Special Summoned by other ways. This card cannot be destroyed by battle. You take no Battle Damage from battles involving this card. Before damage calculation, when this face-up Attack Position card is attacked by an opponent's monster: Inflict damage to your opponent equal to that monster's ATK. During your End Phase: Destroy all other monsters on the field. When this face-up card leaves the field: You can Special Summon 1 "Yubel - The Ultimate Nightmare" from your hand, Deck, or Graveyard.


                                        3 cardAsh Blossom & Joyous Spring 3 cardAsh Blossom & Joyous Spring
                                        Ash Blossom & Joyous Spring
                                        FIRE 3
                                        Ash Blossom & Joyous Spring
                                        • ATK:

                                        • 0

                                        • DEF:

                                        • 1800


                                        When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                                        2 cardEffect Veiler 2 cardEffect Veiler
                                        Effect Veiler
                                        LIGHT 1
                                        Effect Veiler
                                        • ATK:

                                        • 0

                                        • DEF:

                                        • 0


                                        During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


                                        2 cardGhost Sister & Spooky Dogwood 2 cardGhost Sister & Spooky Dogwood
                                        Ghost Sister & Spooky Dogwood
                                        WATER 3
                                        Ghost Sister & Spooky Dogwood
                                        • ATK:

                                        • 0

                                        • DEF:

                                        • 1800


                                        During either turn, except the End Phase (Quick Effect): You can discard this card; apply this effect this turn. You can only use this effect of "Ghost Sister & Spooky Dogwood" once per turn. ● Each time your opponent Special Summons an Effect Monster(s) during the Main Phase or Battle Phase, you gain LP equal to that monster's ATK. If you did not gain LP by this effect, your LP are halved during the End Phase.


                                        1 cardCalled by the Grave
                                        1 cardCalled by the Grave
                                        Called by the Grave
                                        Spell Quick
                                        Called by the Grave

                                          Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                                          Tag(s):

                                          1 cardCrossout Designator
                                          1 cardCrossout Designator
                                          Crossout Designator
                                          Spell Quick
                                          Crossout Designator

                                            Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




                                            Tag(s):

                                            2 cardDark Ruler No More 2 cardDark Ruler No More
                                            Dark Ruler No More
                                            Spell Normal
                                            Dark Ruler No More

                                              Negate the effects of all face-up monsters your opponent currently controls, until the end of this turn, also, for the rest of this turn after this card resolves, your opponent takes no damage. Neither player can activate monster effects in response to this card's activation.




                                              Tag(s):

                                              1 cardFiendsmith's Sanct 1 cardFiendsmith's Sanct
                                              Fiendsmith's Sanct
                                              Spell Quick
                                              Fiendsmith's Sanct

                                                If you control no face-up monsters, or the only face-up monsters you control are LIGHT Fiend monsters: Special Summon 1 "Fiendsmith Token" (Fiend/LIGHT/Level 1/ATK 0/DEF 0), also you cannot declare attacks for the rest of this turn, except with Fiend monsters. If a face-up "Fiendsmith" monster(s) you control is destroyed by an opponent's card effect, while this card is in your GY: You can Set this card. You can only use each effect of "Fiendsmith's Sanct" once per turn.


                                                1 cardForbidden Droplet 1 cardForbidden Droplet
                                                Forbidden Droplet
                                                Spell Quick
                                                Forbidden Droplet

                                                  Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                                                  Tag(s):

                                                  1 cardHarpie's Feather Duster
                                                  1 cardHarpie's Feather Duster
                                                  Harpie's Feather Duster
                                                  Spell Normal
                                                  Harpie's Feather Duster

                                                    Destroy all Spell and Trap Cards your opponent controls.




                                                    Tag(s):

                                                    2 cardLightning Storm
                                                    2 cardLightning Storm
                                                    Lightning Storm
                                                    Spell Normal
                                                    Lightning Storm

                                                      If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.




                                                      Tag(s):

                                                      2 cardNightmare Pain 2 cardNightmare Pain
                                                      Nightmare Pain
                                                      Spell Continuous
                                                      Nightmare Pain

                                                        During your Main Phase: You can destroy 1 DARK monster in your hand or face-up field, and if you do, add 1 "Yubel", or 1 card that mentions it, from your Deck to your hand, except "Nightmare Pain". You can only use this effect of "Nightmare Pain" once per turn. While you control a "Yubel" monster, your opponent's monsters that can attack must attack "Yubel" monsters. Your opponent takes any battle damage you would have taken from battles involving your "Yubel" monsters.


                                                        3 cardNightmare Throne
                                                        3 cardNightmare Throne
                                                        Nightmare Throne
                                                        Spell Field
                                                        Nightmare Throne

                                                          When this card is activated: You can take 1 Fiend monster with 0 ATK/DEF from your Deck, and either add it to your hand or destroy it. Once per turn, if a face-up "Yubel" monster(s) you control leaves the field by card effect: You can add to your hand 1 "Yubel" monster from your Deck, GY, or banishment, whose original Level is 1 higher or lower than 1 of those monsters, then you can Special Summon it, ignoring its Summoning conditions. You can only activate 1 "Nightmare Throne" per turn.


                                                          1 cardOne for One
                                                          1 cardOne for One
                                                          One for One
                                                          Spell Normal
                                                          One for One

                                                            Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.


                                                            2 cardOpening of the Spirit Gates
                                                            2 cardOpening of the Spirit Gates
                                                            Opening of the Spirit Gates
                                                            Spell Continuous
                                                            Opening of the Spirit Gates

                                                              When this card is activated: Add 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms", OR 1 monster that specifically lists any of those cards in its text, from your Deck to your hand. Once per turn: You can discard 1 card; Special Summon 1 Fiend monster with 0 ATK/DEF from your GY. Once per turn, if you control a Level 10 monster: You can add 1 Continuous Spell from your GY to your hand. You can only activate 1 "Opening of the Spirit Gates" per turn.


                                                              1 cardRaigeki
                                                              1 cardRaigeki
                                                              Raigeki
                                                              Spell Normal
                                                              Raigeki

                                                                Destroy all monsters your opponent controls.




                                                                Tag(s):

                                                                1 cardTerraforming
                                                                1 cardTerraforming
                                                                Terraforming
                                                                Spell Normal
                                                                Terraforming

                                                                  Add 1 Field Spell from your Deck to your hand.




                                                                  Tag(s):

                                                                  1 cardAnti-Spell Fragrance
                                                                  1 cardAnti-Spell Fragrance
                                                                  Anti-Spell Fragrance
                                                                  Trap Continuous
                                                                  Anti-Spell Fragrance

                                                                    Both players must Set Spell Cards before activating them, and cannot activate them until their next turn after Setting them.


                                                                    1 cardDifferent Dimension Ground 1 cardDifferent Dimension Ground
                                                                    Different Dimension Ground
                                                                    Trap Normal
                                                                    Different Dimension Ground

                                                                      This turn, any monster sent to the GY is banished instead.


                                                                      1 cardEternal Favorite 1 cardEternal Favorite
                                                                      Eternal Favorite
                                                                      Trap Continuous
                                                                      Eternal Favorite

                                                                        Once per turn: You can activate 1 of these effects (but you can only use each effect of "Eternal Favorite" once per turn); ● Special Summon 1 of your "Yubel" monsters that is banished or in your GY. Neither player can activate cards or effects when that monster is Special Summoned. ● If you control "Yubel": Discard 1 card and send this face-up card to the GY; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as material, including a "Yubel" monster.


                                                                        1 cardInfinite Impermanence 1 cardInfinite Impermanence
                                                                        Infinite Impermanence
                                                                        Trap Normal
                                                                        Infinite Impermanence

                                                                          Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                                          1 cardSolemn Judgment 1 cardSolemn Judgment
                                                                          Solemn Judgment
                                                                          Trap Counter
                                                                          Solemn Judgment

                                                                            When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                                                                            Tag(s):

                                                                            3 cardSolemn Strike 3 cardSolemn Strike
                                                                            Solemn Strike
                                                                            Trap Counter
                                                                            Solemn Strike

                                                                              When a monster(s) would be Special Summoned, OR a monster effect is activated: Pay 1500 LP; negate the Summon or activation, and if you do, destroy that card.




                                                                              Tag(s):

                                                                              1 cardAerial Eater 1 cardAerial Eater
                                                                              Aerial Eater
                                                                              WIND 6
                                                                              Aerial Eater
                                                                              • ATK:

                                                                              • 2100

                                                                              • DEF:

                                                                              • 2600


                                                                              2 Fiend monsters with the same Attribute If this card is Fusion Summoned: You can send 1 Fiend monster from your Deck to the GY. If this card is in your GY: You can banish 2 Level 6 or higher Fiend monsters with the same Attribute as each other from your GY, except "Aerial Eater"; Special Summon this card. You can only use each effect of "Aerial Eater" once per turn.


                                                                              1 cardPhantom of Yubel
                                                                              1 cardPhantom of Yubel
                                                                              Phantom of Yubel
                                                                              DARK 9
                                                                              Phantom of Yubel
                                                                              • ATK:

                                                                              • 0

                                                                              • DEF:

                                                                              • 0


                                                                              1 "Yubel" monster + 1 Fiend monster with 0 ATK/DEF Must be Special Summoned (from your Extra Deck) by shuffling the above cards from your hand, field, and/or GY into the Deck/Extra Deck. Cannot be used as Fusion Material. Cannot be destroyed by battle, also you take no damage from battles involving this card. When your opponent activates a monster effect (Quick Effect): You can Tribute this card; the activated effect becomes "Your opponent destroys 1 "Yubel" monster in their hand, Deck, or field". You can only use this effect of "Phantom of Yubel" once per turn.


                                                                              1 cardYubel - The Loving Defender Forever 1 cardYubel - The Loving Defender Forever
                                                                              Yubel - The Loving Defender Forever
                                                                              DARK 12
                                                                              Yubel - The Loving Defender Forever
                                                                              • ATK:

                                                                              • 0

                                                                              • DEF:

                                                                              • 0


                                                                              1 "Yubel" monster + 1+ Effect Monsters on the field If this card is Fusion Summoned: You can inflict 500 damage to your opponent for each material used. You can only use this effect of "Yubel - The Loving Defender Forever" once per turn. Cannot be destroyed by battle or card effects, also you take no battle damage from battles involving this card. At the end of the Damage Step, if this card battled an opponent's monster: Inflict damage to your opponent equal to that opponent's monster's ATK, and if you do, banish that monster.


                                                                              1 cardFiendsmith's Requiem 1 cardFiendsmith's Requiem
                                                                              Fiendsmith's Requiem
                                                                              LIGHT
                                                                              Fiendsmith's Requiem
                                                                              • ATK:

                                                                              • 600

                                                                              • LINK-1

                                                                              Link Arrow:

                                                                              Bottom


                                                                              1 LIGHT Fiend monster You can only Special Summon "Fiendsmith's Requiem(s)" once per turn. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Fiendsmith" monster from your hand or Deck. You can target 1 LIGHT non-Link Fiend monster you control; equip this card from your field or GY to that monster you control as an Equip Spell that gives it 600 ATK. You can only use this effect of "Fiendsmith's Requiem" once per turn.


                                                                              1 cardFiendsmith's Sequence 1 cardFiendsmith's Sequence
                                                                              Fiendsmith's Sequence
                                                                              LIGHT
                                                                              Fiendsmith's Sequence
                                                                              • ATK:

                                                                              • 1200

                                                                              • LINK-2

                                                                              Link Arrow:

                                                                              Bottom-Left

                                                                              Bottom-Right


                                                                              2 monsters, including a LIGHT Fiend monster During your Main Phase: You can Fusion Summon 1 Fiend Fusion Monster from your Extra Deck, by shuffling its materials from your GY into the Deck. You can target 1 LIGHT non-Link Fiend monster you control; equip this card from your field or GY to that monster you control as an Equip Spell with the following effect. ● Your opponent cannot target the equipped monster with card effects. You can only use each effect of "Fiendsmith's Sequence" once per turn.


                                                                              1 cardMoon of the Closed Heaven 1 cardMoon of the Closed Heaven
                                                                              Moon of the Closed Heaven
                                                                              LIGHT
                                                                              Moon of the Closed Heaven
                                                                              • ATK:

                                                                              • 1200

                                                                              • LINK-2

                                                                              Link Arrow:

                                                                              Top

                                                                              Top-Right


                                                                              2 Effect Monsters You can target 1 face-up monster your opponent controls this card points to; this turn, if you Link Summon a Link-5 monster using this card you control, you can also use that monster your opponent controls as material. You can only use this effect of "Moon of the Closed Heaven" once per turn.


                                                                              1 cardMuckraker From the Underworld 1 cardMuckraker From the Underworld
                                                                              Muckraker From the Underworld
                                                                              DARK
                                                                              Muckraker From the Underworld
                                                                              • ATK:

                                                                              • 1000

                                                                              • LINK-2

                                                                              Link Arrow:

                                                                              Left

                                                                              Bottom


                                                                              2 Effect Monsters Cannot be used as Link Material the turn it is Link Summoned. If a monster(s) you control would be destroyed by battle or card effect, you can Tribute 1 Fiend monster instead. You can target 1 Fiend monster in your GY, except "Muckraker From the Underworld"; discard 1 card, and if you do, Special Summon that monster, also you cannot Special Summon monsters for the rest of this turn, except Fiend monsters. You can only use this effect of "Muckraker From the Underworld" once per turn.


                                                                              1 cardS:P Little Knight
                                                                              1 cardS:P Little Knight
                                                                              S:P Little Knight
                                                                              DARK
                                                                              S:P Little Knight
                                                                              • ATK:

                                                                              • 1600

                                                                              • LINK-2

                                                                              Link Arrow:

                                                                              Left

                                                                              Right


                                                                              2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                                                              1 cardSalamangreat Almiraj 1 cardSalamangreat Almiraj
                                                                              Salamangreat Almiraj
                                                                              FIRE
                                                                              Salamangreat Almiraj
                                                                              • ATK:

                                                                              • 0

                                                                              • LINK-1

                                                                              Link Arrow:

                                                                              Bottom-Right


                                                                              1 Normal Summoned monster with 1000 or less ATK (Quick Effect): You can Tribute this card, then target 1 monster you control; it cannot be destroyed by your opponent's card effects this turn. When a Normal Summoned monster you control is destroyed by battle, while this card is in your GY: You can Special Summon this card. You can only use this effect of "Salamangreat Almiraj" once per turn.


                                                                              1 cardUnchained Soul Lord of Yama 1 cardUnchained Soul Lord of Yama
                                                                              Unchained Soul Lord of Yama
                                                                              DARK
                                                                              Unchained Soul Lord of Yama
                                                                              • ATK:

                                                                              • 2000

                                                                              • LINK-2

                                                                              Link Arrow:

                                                                              Bottom-Left

                                                                              Bottom-Right


                                                                              2 Fiend monsters If this card is Special Summoned: You can add 1 "Unchained" monster from your Deck or GY to your hand. If a card(s) you control is destroyed by battle or card effect, while this card is in your GY: You can banish this card; Special Summon 1 Fiend monster from your hand or GY, then you can destroy 1 card you control. You can only use each effect of "Unchained Soul Lord of Yama" once per turn.


                                                                              1 cardUnchained Soul of Rage 1 cardUnchained Soul of Rage
                                                                              Unchained Soul of Rage
                                                                              DARK
                                                                              Unchained Soul of Rage
                                                                              • ATK:

                                                                              • 1800

                                                                              • LINK-2

                                                                              Link Arrow:

                                                                              Top

                                                                              Bottom


                                                                              2 monsters including an "Unchained Soul" monster During your opponent's Main Phase (Quick Effect): You can target 1 face-up Special Summoned monster your opponent controls; immediately after this effect resolves, Link Summon 1 DARK Link Monster, except "Unchained Soul of Rage", by using only that opponent's monster and this card you control as material. If this card on the field is destroyed by battle or card effect: You can target 1 Fiend monster in your GY, except "Unchained Soul of Rage"; add it to your hand. You can only use each effect of "Unchained Soul of Rage" once per turn.


                                                                              1 cardChaos Angel 1 cardChaos Angel
                                                                              Chaos Angel
                                                                              DARK 10
                                                                              Chaos Angel
                                                                              • ATK:

                                                                              • 3500

                                                                              • DEF:

                                                                              • 2800


                                                                              1 Tuner + 1+ non-Tuner LIGHT or DARK monsters For this card's Synchro Summon, you can treat 1 LIGHT or DARK monster you control as a Tuner. If this card is Special Summoned: You can target 1 card on the field; banish it. This card gains these effects based on the original Attributes of materials used for its Synchro Summon. ● LIGHT: Synchro Monsters you control are unaffected by monster effects activated by your opponent. ● DARK: Monsters you control cannot be destroyed by battle.


                                                                              1 cardD/D/D Wave High King Caesar 1 cardD/D/D Wave High King Caesar
                                                                              D/D/D Wave High King Caesar
                                                                              WATER
                                                                              D/D/D Wave High King Caesar
                                                                              • ATK:

                                                                              • 2800

                                                                              • DEF:

                                                                              • 1800


                                                                              2 Level 6 Fiend monsters When a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that card, then you can make 1 other "D/D" monster you control and this card gain 1800 ATK until the end of this turn. If this card is sent from the field to the GY: You can add 1 "Dark Contract" card from your Deck to your hand.


                                                                              1 cardSuperdreadnought Rail Cannon Gustav Max 1 cardSuperdreadnought Rail Cannon Gustav Max
                                                                              Superdreadnought Rail Cannon Gustav Max
                                                                              EARTH
                                                                              Superdreadnought Rail Cannon Gustav Max
                                                                              • ATK:

                                                                              • 3000

                                                                              • DEF:

                                                                              • 3000


                                                                              2 Level 10 monsters Once per turn: You can detach 1 material from this card; inflict 2000 damage to your opponent.


                                                                              1 cardVarudras, the Final Bringer of the End Times 1 cardVarudras, the Final Bringer of the End Times
                                                                              Varudras, the Final Bringer of the End Times
                                                                              DARK
                                                                              Varudras, the Final Bringer of the End Times
                                                                              • ATK:

                                                                              • 3000

                                                                              • DEF:

                                                                              • 3000


                                                                              2+ Level 10 monsters When your opponent activates a card or effect (Quick Effect): You can detach 1 material from this card; negate the activation, then you can detach 1 material from this card, then destroy 1 card on the field. At the start of the Damage Step, if this card attacks while it has material: You can destroy 1 card on the field. If this Xyz Summoned card is destroyed: You can destroy 1 card on the field. You can only use each effect of "Varudras, the Final Bringer of the End Times" once per turn.



                                                                              SACRED BEAST Decks in TCG








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